GLint d_oldFbo
Saving fbo before activation.
Definition: FBOTextureTarget.h:79
Abstract base class specifying the required interface for Texture objects.
Definition: Texture.h:52
GLuint d_texture
Associated OpenGLES texture ID.
Definition: FBOTextureTarget.h:83
static const float DEFAULT_SIZE
default size of created texture objects
Definition: FBOTextureTarget.h:69
static uint s_textureNumber
static member var used to generate unique texture names.
Definition: FBOTextureTarget.h:87
OpenGLESTexture * d_CEGUITexture
we use this to wrap d_texture so it can be used by the core CEGUI lib.
Definition: FBOTextureTarget.h:85
OpenGLESFBOTextureTarget - allows rendering to an OpenGLES texture via FBO.
Definition: FBOTextureTarget.h:46
Texture implementation for the OpenGLESRenderer.
Definition: RendererModules/OpenGLES/Texture.h:39
GLuint d_frameBuffer
Frame buffer object.
Definition: FBOTextureTarget.h:81