Crazy Eddie's GUI System
0.8.4
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CEGUI::RenderTarget that targets an existing gre::RenderTarget. More...
Public Member Functions | |
OgreWindowTarget (OgreRenderer &owner, Ogre::RenderSystem &rs, Ogre::RenderTarget &target) | |
Constructor. | |
virtual | ~OgreWindowTarget () |
Destructor. | |
void | setOgreRenderTarget (Ogre::RenderTarget &target) |
Set the Ogre::RenderTarget that the output from the OgreWindowTarget should be rendered to. More... | |
bool | isImageryCache () const |
Return whether the RenderTarget is an implementation that caches actual rendered imagery. More... | |
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OgreRenderTarget (OgreRenderer &owner, Ogre::RenderSystem &rs) | |
Constructor. | |
virtual | ~OgreRenderTarget () |
Destructor. | |
void | setOgreViewportDimensions (const Rectf &area) |
Set the underlying viewport area directly - bypassing what the RenderTarget considers to be it's area - thus allowing the view port area used for rendering to be different to the area set for the target. More... | |
void | draw (const GeometryBuffer &buffer) |
void | draw (const RenderQueue &queue) |
void | setArea (const Rectf &area) |
const Rectf & | getArea () const |
void | activate () |
void | deactivate () |
void | unprojectPoint (const GeometryBuffer &buff, const Vector2f &p_in, Vector2f &p_out) const |
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EventSet () | |
Constructor for EventSet objects. | |
virtual | ~EventSet (void) |
Destructor for EventSet objects. | |
void | addEvent (const String &name) |
Creates a new Event object with the given name and adds it to the EventSet. More... | |
void | addEvent (Event &event) |
Adds the given Event object to the EventSet. Ownership of the object passes to EventSet and it will be deleted when it is removed from the EventSet - whether explicitly via removeEvent or when the EventSet is destroyed. More... | |
void | removeEvent (const String &name) |
Removes the Event with the given name. All connections to the event are disconnected, and the underlying Event object is destroyed. More... | |
void | removeEvent (Event &event) |
Removes the given event from the EventSet. All connections to the event are disconnected, and the event object is destroyed. More... | |
void | removeAllEvents (void) |
Remove all Event objects from the EventSet. Add connections will be disconnected, and all Event objects destroyed. | |
bool | isEventPresent (const String &name) |
Checks to see if an Event with the given name is present in this EventSet. More... | |
virtual Event::Connection | subscribeEvent (const String &name, Event::Subscriber subscriber) |
Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
virtual Event::Connection | subscribeEvent (const String &name, Event::Group group, Event::Subscriber subscriber) |
Subscribes a handler to the specified group of the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
template<typename Arg1 , typename Arg2 > | |
Event::Connection | subscribeEvent (const String &name, Arg1 arg1, Arg2 arg2) |
Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
template<typename Arg1 , typename Arg2 > | |
Event::Connection | subscribeEvent (const String &name, Event::Group group, Arg1 arg1, Arg2 arg2) |
Subscribes a handler to the named Event. If the named Event is not yet present in the EventSet, it is created and added. More... | |
virtual Event::Connection | subscribeScriptedEvent (const String &name, const String &subscriber_name) |
Subscribes the named Event to a scripted funtion. More... | |
virtual Event::Connection | subscribeScriptedEvent (const String &name, Event::Group group, const String &subscriber_name) |
Subscribes the specified group of the named Event to a scripted funtion. More... | |
virtual void | fireEvent (const String &name, EventArgs &args, const String &eventNamespace="") |
Fires the named event passing the given EventArgs object. More... | |
bool | isMuted (void) const |
Return whether the EventSet is muted or not. More... | |
void | setMutedState (bool setting) |
Set the mute state for this EventSet. More... | |
Event * | getEventObject (const String &name, bool autoAdd=false) |
Return a pointer to the Event object with the given name, optionally adding such an Event object to the EventSet if it does not already exist. More... | |
EventIterator | getEventIterator (void) const |
Return a EventSet::EventIterator object to iterate over the events currently added to the EventSet. | |
Protected Member Functions | |
void | initRenderTarget (Ogre::RenderTarget &target) |
helper function to initialise the render target details | |
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void | updateMatrix () const |
helper that initialises the cached matrix | |
void | updateViewport () |
helper that initialises the viewport | |
void | updateOgreViewportDimensions (const Ogre::RenderTarget *const rt) |
helper to update the actual Ogre viewport dimensions | |
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void | fireEvent_impl (const String &name, EventArgs &args) |
Implementation event firing member. | |
ScriptModule * | getScriptModule () const |
Helper to return the script module pointer or throw. | |
EventSet (EventSet &) | |
EventSet & | operator= (EventSet &) |
Additional Inherited Members | |
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typedef ConstMapIterator < EventMap > | EventIterator |
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static const String | EventNamespace |
Namespace for global events. | |
static const String | EventAreaChanged |
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typedef std::map< String, Event *, StringFastLessCompare CEGUI_MAP_ALLOC(String, Event *)> | EventMap |
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OgreRenderer & | d_owner |
OgreRenderer object that owns this RenderTarget. | |
Ogre::RenderSystem & | d_renderSystem |
Ogre RendererSystem used to affect the rendering process. | |
Rectf | d_area |
holds defined area for the RenderTarget | |
Ogre::RenderTarget * | d_renderTarget |
Ogre render target that we are effectively wrapping. | |
Ogre::Viewport * | d_viewport |
Ogre viewport used for this target. | |
Ogre::Matrix4 | d_matrix |
projection / view matrix cache | |
bool | d_matrixValid |
true when d_matrix is valid and up to date | |
float | d_viewDistance |
tracks viewing distance (this is set up at the same time as d_matrix) | |
bool | d_viewportValid |
true when d_viewport is up to date and valid. | |
Rectf | d_ogreViewportDimensions |
holds set Ogre viewport dimensions | |
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EventMap | d_events |
bool | d_muted |
true if events for this EventSet have been muted. | |
CEGUI::RenderTarget that targets an existing gre::RenderTarget.
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virtual |
Return whether the RenderTarget is an implementation that caches actual rendered imagery.
Typically it is expected that texture based RenderTargets would return true in response to this call. Other types of RenderTarget, like view port based targets, will more likely return false.
Implements CEGUI::RenderTarget.
void CEGUI::OgreWindowTarget::setOgreRenderTarget | ( | Ogre::RenderTarget & | target | ) |
Set the Ogre::RenderTarget that the output from the OgreWindowTarget should be rendered to.
target | Reference to an Ogre::RenderTarget object that will receive the rendered output. |